These Monster Hunter Generations monster guides will show you different aspects of the battle:
- The ideal weak point to hit and with what kind of damage
- Elemental weakness and which point to hit to get the best effect
- When to use traps and their duration
- When to use bombs and their duration
- Duration of status effects, monster tolerance (number of hits to give the monster before it can be affected by status effect), boost (increase in tolerance each time the status effect has been affected) and maximum tolerance.
- Conditions for obtaining special items
ARZUROS
Weakness | Cut: Lower back | Impact: Lower Back | Shot: Head | BEST CHOICE: Any |
---|---|---|---|---|
Elemental weakness | Primary: Fire | Secondary: Thunder / Ice | First choice to hit: Forelegs | Second choice to hit: Body (fire) |
Trap Covered | At any time, it lasts 15 seconds, 20 when exhausted | |||
Shock Trap | At any time, it lasts 12 seconds, 20 when exhausted | |||
Lightning Bomb | At any time, it lasts 20 seconds, 30 when exhausted | |||
Sonic Bomb | While eating | |||
Poison | Damage: 120 damage over 60 seconds | Tolerance: 60 | Increase: 80 | Max Tolerance: 460 |
Burst | Damage: 100 damage | Tolerance: 70 | Increase: 30 | Max Tolerance: 500 |
Sleep | Duration: 60 seconds | Tolerance: 80 | Increase: 80 | Max Tolerance: 400 |
Paralysis | Duration: 12 seconds | Tolerance: 80 | Increase: 80 | Max Tolerance: 400 |
fatigue | Duration: 10 seconds | Tolerance: 100 | Increase: 80 | Max Tolerance: 300 |
Special items | Hit him with a Sonic Bomb |
Declarations
The explosions of bombs and sonic bombs will stun the Arzuros momentarily. It is very easy to make him exhausted.