Godfall: new details revealed in an interview

    Godfall: new details revealed in an interview

    Godfall is showing itself more and more, especially in the last few months. In addition to the new Valorplates, the new weak point system was also shown. However, many are wondering how it will differ substantially from other titles. The youtuber Arekkz Gaming managed to interview the technical producer, Dick Heyne, trying to dispel some doubts.

    Godfall: new details revealed in an interview

    Apparently weak spots will appear on enemies only after a certain amount of damage has been inflicted on a specific part of the body. This choice was made to avoid random button mashing and invite players to act with a minimum of strategy, reinforced by the variations that the various builds offer. The use of certain objects can cause different effects, once hit the weak points, such as, for example, recovering health or generating projectiles that automatically go to hit the enemies. In addition there is also the Breach mechanics: this consists in filling a special bar by hitting the enemies and, once full, we will be able to stun the opponents in such a way as to expose them to a good amount of damage. Combo items can also be used for the Breach. Recall that Godfall will be released on November 12 on PlayStation 5 and PC.





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