Among Us is a title halfway between a puzzle-game and a dinner with a crime, and with the right guide you can change the settings to get stimulating and fun matches. The basic rules are incredibly simple: if you are among the allies you will have to complete your tasks by finding out who the impostor is. If you are the impostor, you just have to kill everyone without being discovered.
In reality, the only real rule in Among Us is not to talk to other players outside of in-game chats. Ghosts (teammates killed) also shouldn't talk at all. However, the rules for individual matches can be changed through the Among Us settings, which this guide deals with.
Each map comes with recommended settings, but these can be changed by the host. Here's a quick rundown of the settings you might want to change from game to game:
- Impostors: essentially the amount of impostors involved. The limit refers to the lowest number of impostors allowed (if the lobby is not full, the game may decide to allow fewer impostors).
- Confirm expulsions: when active, it will tell you if the expelled player was an impostor or not, otherwise you will be left in doubt.
- Emergency meetings: is the maximum number of emergency meetings a player can call from the center of the map.
- Emergency recovery: this is the time to wait between one emergency meeting and the next.
- Talk time: how long (in sec.) one can discuss impostors in meetings before voting.
- Voting time: time in seconds available for voting; the lower it is, the less chance there is to reflect.
- Player Speed: the speed at which players move around the ship.
- Crew member's vision: how far the crew members around the ship can see.
- Vision of the impostor : how far can the impostor see around the ship. Imposters typically get better insight to make their job easier.
- Kill Recovery: how long does the impostor have to wait between killing. The more impostors you accept, the longer it should be.
- Kill Distance: how close the impostor should be to kill someone.
Among Us: settings guide for a more frenetic match
If you want a fast and frantic game, you should aim for a time of quick kill recovery , many activities brevi , a short discussion time it's a short voting time , in addition to not confirm expulsions . This setting means that the game progresses very quickly, with less time for debates and long discussions. You will never know whether or not you have expelled an imposter until the end of the game. It therefore favors the impostors, but the high amount of short tasks it implies that the crew doesn't have to work very hard to win.
Among Us: settings guide for a more reasoned match
This style of play is largely the opposite, and while the fun of InnerSloth's title comes from deduction, might be a favorite. So long kill cooldown or 2 emergency meetings (both settings would be unfair for the impostors), plus long discussion times and long voting times. Confirming expulsions here is a must. This setting favors teammates, so having longer tasks can solve the problem, including visual tasks that go well with the investigative spirit.
Crucial knot: how many impostors?
It depends on whether or not you want to lean on the mysterious aspect of the game (only one is enough) or if you prefer a more pressing pace (in which case, better to have more impostors). As for the size of the groups, it is best to stick to only one imposter if you are five players or less, and avoid having three until you are eight or more. Obviously, there is nothing to stop you from keeping a single impostor alone even in a game of ten, but you should probably counterbalance with some more favorable settings, to keep the right balance.
Among Us is a title currently available for PC and mobile devices, but given the enormous success of the last few months there is talk of the possibility of other ports as well. Stay on our pages and activate the notifications to never miss any more valuable advice.
► Among Us is a Strategy type game developed and published by InnerSloth for PC, Android and iOS, the video game was released on 15/06/2018