Hitman 3: ray tracing in the process of being implemented

    Hitman 3: ray tracing in the process of being implemented

    Hitman 3 has just come out and has been well received by all critics. One of the many aspects unanimously acclaimed was a truly excellent technical sector: excellence that will be subject to further improvements.

    Hitman 3: ray tracing in the process of being implemented

    As if the management of light and reflections were not already good enough, the developers said they are working to implement ray tracing in their Glacier engine, regarding the Xbox Series X and Xbox Series S version.



    The CTO of Io Interactive, Maurizio de Pascale, has declared that Hitman 3 is a live game and that it sees its release, which took place on January 20, as the beginning of a journey.

    We will continue to work on the game by adding new features. It's great that the Series X | S GPUs support ray tracing.

    We have already begun work on implementing this technology on our Glacier Engine and will release it as soon as it is deemed ready.

    Hitman 3 was awarded by our Federico De Santis with a well-deserved 88. We invite you to read the review and stay tuned on the pages of EpicVideogamesguide.com



    ► Hitman 3 is a Stealth-type game developed and published by IO Interactive for PC, PlayStation 4, Xbox One, Nintendo Switch, PlayStation 5, Xbox Series X and Google Stadia, the game was released on 20/01/2021 The version for Nintendo Switch is scheduled in the 2021.

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