Battlefield 1 Class Tips - Scout

    Battlefield 1 Class Tips - Scout

    We continue our dossier on the four classes of Battlefield 1, and after having deepened the important role of medical health insurance e support, it's time to move on to Scout, the class increasingly based on defense and waiting, characterized by sniper rifles and special gadgets.

    Battlefield 1 Class Tips - Scout

    Introduction

    In the Scout class you kill from afar, this is very clear. It is a purely defensive and supportive role for teammates, which instead will always be in constant motion. The action is then followed from afar, usually in a secluded and isolated area such as some buildings or hills. The weapons available to the Scout are therefore based on these concepts just expressed, and include long-range rifles such as snipers and carbines.



    Weapons

    • Gewehr 98
    • Gewehr M. 95
    • Martini-Henry
    • M1903
    • Russian 1895
    • SMLE MKIII

    Sidearms

    • Bodeo 1889
    • Frommer stop
    • Mars Automatic
    • C93
    • Kolibri
    • Mle 1903
    • M1911
    • No. 3 Revolver
    • P08 Pistol

    Gadget

    • K bullets
    • Trench periscope
    • Flare Gun (reveals nearby enemies)
    • Sniper Lure
    • Sniper Shield
    • Tripwire Bomb (Incendiary, Gas)

    Strategy

    The effectiveness of a good Scout is based on a couple of things, namely the precision of the player and the position. Long range weapons require the Scout to be away from the action, outside the normal battlefield. So try to find an ideal position in every map and in every sector, to dominate the goal. obviously don't always stay in one position but try to move after a few kills, as your opponents could easily catch you from behind. Fundamental is your viewfinder, which once aimed creates a sort of luminous cone that will allow opponents to see you, so try to study the area well, aim and shoot in the as little as possible. A sighted Scout is almost always a dead Scout. Last advice is not to try to change the class. The Scout is not a stormtrooper, or a gunfighter. Shoot closely with long-range rifles it is almost always a cause of death. When you have to move from one position to another use the sidearm, and be quick and decisive.



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