And in response the LOL community defends its game at all costs. It is a pitched war between the two, and we will show you from an objective perspective, the their differences and comparisons. To shed some light on this mess. Whether you are already passionate about the subject or not, it will be just as useful.
If you want to participate in this contest you have to live the experience first, it is easy to download LOL, just as in the same aspect it is easy to eliminate Dota 2. Therefore, the experience will be limited only by the desire to materialize it. Let's see some aspects related to all this.
Which is better and why?
The concepts of improvement or superiority are created on the basis of lived experience, that is why the final decision on the superiority of one game over another will be governed without fear of doubt, by the individual player criteria experimenting with both styles of play ..
They both have links and similarities to question, such as graphics, character style, environments and more.
They share styles, but those styles will be in tune with the particular tastes of individuals, so for example we see that people who are familiar with strategy and premeditated calculation, lean towards Dota 2.
On the other side of the coin we will see the lovers of action and speed, who see their requests sheltered in LOL.
The graphics and the quality in both will be in the market average, excellent, but subject to the criteria of individuals, who they prefer something more solemn and ritualistic than vision, choose Dota 2.
While those who are inclined to the color and the glare of the characters and their actions, will always be indicated with LOL.
Both belong to the MOBA genre, where their comparison and preference will be voracious among lovers of the genre. And there are those who take a middle ground among polarized fans and say that one is the door to the other.
Where it is not a superior one, on the contrary, both are positioned in the same quality hierarchy, but subject to the tastes and level of play of the users.
Can there be a meeting point?
Preferences and human criteria are almost unbreakable, but a fair consensus can be reached on the quality of both and on the supremacy, each one evaluates based on his own experience, but it should be remembered that experiences can also vary. between the same players in the same go. But subject to several obstacles.
With the above, it means that it is possible for users to encounter difficulties in the game, not for its quality, but rather for not having an optimization of fair conditions.
For example, making LOL work faster would be what would change the player's judgment on this game. And vice versa it happens with Dota 2, where experience may vary a depending on the possible obstacles in comparison.
Why do we say this? Because the quality of the teams you will play with will be directly proportional to the experience you will live. This is motivated by the weight and the technological demand that both require to reach the optimal levels in both cases.
Which weighs more? Dota 2 o League of Legends?
The weight and the ability to offer it will be the key to having a positive gaming experience. Both should be subject to at least medium to high-end computers. Since LOL it can weigh between 5G and about 6G, for installation, which would result in a final space of around 10G to 11G.
Meanwhile Dota 2, it takes between about 10G and 9G, which in turn results in a final weight of around 19G to 20G. Without adding in both cases the updates that both require over time for their improvement.