Monster Hunter Generations: Fighting an Akantor

Monster Hunter Generations: Fighting an Akantor

These Monster Hunter Generations monster guides will show you different aspects of the battle:

  • The ideal weak point to hit and with what kind of damage
  • Elemental weakness and which point to hit to get the best effect
  • When to use traps and their duration
  • When to use bombs and their duration
  • Duration of status effects, monster tolerance (number of hits to give the monster before it can be affected by status effect), boost (increase in tolerance each time the status effect has been affected) and maximum tolerance.
  • Conditions for obtaining special items

AKANTOR



Monster Hunter Generations: Fighting an Akantor

Weakness Cut: Head> Stomach Impact: Head> Stomach Shot: Head BEST CHOICE: Shoot
Elemental weakness Primary: Thunder / Dragon Secondary: Water First choice to hit: Coda Second choice to hit: Head / Stomach
Trap Covered May
Shock Trap May
Lightning Bomb Can be cast at any time, 1 second, causes stun
Sonic Bomb To be thrown while he is preparing his breath of wind and is NOT enraged
Poison Damage: 120 damage over 60 seconds Tolerance: 400 Increase: 150 Max Tolerance: 1000
Burst Damage: 300 damage Tolerance: 140 Increase: 75 Max Tolerance: 2015
Sleep Duration: 30 seconds Tolerance: 350 Increase: 150 Max Tolerance: 950
Paralysis Duration: 10 seconds Tolerance: 350 Increase: 150 Max Tolerance: 950
fatigue Duration: 10 seconds Tolerance: 200 Increase: 150 Max Tolerance: 800
Special items  Stun him with a sonic bomb
Declarations

When he digs a distant tunnel he is traveling from one side of the map to the other to prepare for his wind attack. This can be prevented by chasing him and throwing a flash bomb or a sonic bomb in his face.



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